The money system has been updated with a player bounty for recruiting new players, and the join section has a new entry for zoanthropes and halflings. There have also been some udpates to Alchemist, Occultist, Tamer, and Warlock. You'll notice a few gameplay changes and new gameplay modes available including the entirely new Official RP option, which some of you story heavy players may enjoy. Specifically involving the page concerning Furthermore odd jobs are now worth more, Epic quests are gone and replaced with the more open and rewarding consecutive quests, and lastly the whole thing has been better organized with clear listings and divisions between sections for easier reading and reference. Official RPs have a more solid system behind them, and you can now freely apply for them in the Hunter's Guild. The Questing Guide has been updated and reorganized. I'd like to think that's because we've worked out most of the kinks, and over time the system needs less work, but there indeed have been changes. It's been some time since the main page has seen an update. Owned and operated by fragraham AT gmail DOT com The story here so take a look around, and join in. If that sounds likeĪ mouthfull, in short it's a game you play by writing. Castlevania: Disharmony is a text based, diceless, logicīased, multiplayer,online, role playing game. Special thanks to AuraOfTheDawn for helping me out and guiding me through the process whenever I hit a wall, and for encouraging me to make achievements instead of just talking about it.Step into the darkness, the Hell house of madness, that consumes the mindĪnd soul. These were my first achievements on the site! I'll admit that I had way too much fun tweaking pixel art for some of the badges, especially that fly Thriller jacket. I have an idea of how to fix this (by monitoring the "Mode" memory address as well as the "Level" memory address), but I haven't had time yet to test it so it has not yet been implemented - I need to make sure that memory address stays static and won't behave unexpectedly in the main game mode, robbing players of an achievement well earned. The two merchant room achievements currently don't seem to work on LibRetro / RetroArch, but seem to work reliably in RASnes9x.Īlso, within the past 48 hours I've found a bug in the Level 50 Achievement that allows it to be triggered in Boss Rush mode (it looks like Boss Rush mode scales Juste's stats for every boss, arbitrarily putting you over level 50 after a certain point). I forgot to mention here that I've added a few new achievements just last week. Castlevania - Harmony of Dissonance (USA).gba + music patch + basic color patch Castlevania - Harmony of Dissonance (USA).gba + basic color patch Castlevania - Harmony of Dissonance (USA).gba + music patch gbaĬastlevania - Harmony of Dissonance (2002)(Konami)(EU).bin Castlevania - Harmony of Dissonance (Europe).gbaĬastlevania - Harmony of Dissonance (E). gbaĬastlevania - harmony of dissonance (usa).bin Castlevania - Harmony of Dissonance (USA).gbaĬastlevania - Harmony of Dissonance (U). Official Topic Post for discussion about Castlevania: Harmony of Dissonance (Game Boy Advance)ġ.
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